• Full Time
  • Remote

Site WrestlingVerse Wrestling metaverse

What you will do?

  • Lead the combat design of a free-to-play PC game built
  • Support the Game Director in enhancing the overall design of the game
  • Contribute to and implement the vision of the game
  • Establish and maintain good working practices
  • Document design decisions clearly and communicate to key stakeholders and external studios
  • Collaborate with other Leads to contribute innovative ideas, hit deadlines, and solve problems
  • Work with the Lead Game Developer to test and iterate on combat gameplay mechanics and systems
  • Create recruitment and development roadmap
  • Work with the recruitment team to hire top talent

What we are looking for?

  • 5+ years experience across multiple projects including 2+ years as a Games Designer
  • 2+ years of live game and or free-to-play experience
  • Excellent understanding of multiplayer combat gameplay and live service game development
  • Superb documentation and communication skills
  • Understanding of what makes combat and systems fun
  • Desire to contribute to the growth of the overall studio. Someone that wants to make the leap to becoming a senior leader within a studio.
  • Willing to proactively contribute to new ideas, able to give and receive feedback, foresee challenges before they occur (within reason!) and enjoys building an exciting and inclusive working environment
  • Willingness to take initiative and responsibility to ensure the quality of the game is not compromised
  • Worked across all life cycles of game development (concept, pre-production, production, live)

Additional skills/experience?

  • Experience working on PvP and PvE combat balance and design
  • Familiarity with real-time strategy game design, specifically map control
  • Basic understanding of in-game economies
  • Experience working across different time zones

Reports to:

You will report directly to the Founder of the Studio (Game Director)

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