
Site WrestlingVerse Wrestling metaverse
What you will do?
- Lead the combat design of a free-to-play PC game built
- Support the Game Director in enhancing the overall design of the game
- Contribute to and implement the vision of the game
- Establish and maintain good working practices
- Document design decisions clearly and communicate to key stakeholders and external studios
- Collaborate with other Leads to contribute innovative ideas, hit deadlines, and solve problems
- Work with the Lead Game Developer to test and iterate on combat gameplay mechanics and systems
- Create recruitment and development roadmap
- Work with the recruitment team to hire top talent
What we are looking for?
- 5+ years experience across multiple projects including 2+ years as a Games Designer
- 2+ years of live game and or free-to-play experience
- Excellent understanding of multiplayer combat gameplay and live service game development
- Superb documentation and communication skills
- Understanding of what makes combat and systems fun
- Desire to contribute to the growth of the overall studio. Someone that wants to make the leap to becoming a senior leader within a studio.
- Willing to proactively contribute to new ideas, able to give and receive feedback, foresee challenges before they occur (within reason!) and enjoys building an exciting and inclusive working environment
- Willingness to take initiative and responsibility to ensure the quality of the game is not compromised
- Worked across all life cycles of game development (concept, pre-production, production, live)
Additional skills/experience?
- Experience working on PvP and PvE combat balance and design
- Familiarity with real-time strategy game design, specifically map control
- Basic understanding of in-game economies
- Experience working across different time zones
Reports to:
You will report directly to the Founder of the Studio (Game Director)